using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class UI_MainMenu : MonoBehaviour
{
    [SerializeField] private UI_BlackScreen BlackScreen;
    public string SceneName = "MainScene";

    public void NewGame()
    {
        BlackScreen.FadeOut();
    }

    public void ExitGame()
    {
        
    }
}
